Armor is equipment worn to protect the wearer from harm. Sets of armor have several stats.
Types of Armors
There are three categories of armors; light, medium, or heavy. Each category has different modifiers associated with it.
A character can take a category of armor as a skill, adding their bonus for that skill to their defense rolls as long as they are wearing that category of armor.
- No penalty
- Movement reduced by 30%
- 30% spell failure chance
- -3 to all physical non-combat skills
- Movement reduced by 50%
- 50% spell failure chance
- -5 to all physical non-combat skills
Heavy Imperial 8DR
Steel Plate 9DR